893 entries,
34 categories.
Know the name, and you can ask for it. Ask for it, and you can build it. A living dictionary of motion, effects, components and UX terms — every entry runs live.
Movement
Visual
Interface
Experience & process
↝Motion
Easing, stagger, parallax — the names behind movement, so designers and developers speak the same language.
◎Interaction
Magnetic buttons, cursor trails, drag — patterns that respond to the user’s touch.
▶Motion graphics
Lower thirds, track mattes, speed ramps, logo reveals — the motion vocabulary of video and After Effects.
◆Game UI & game feel
HUDs, hit stop, screen shake, cooldowns — how games create “juice”, and what it’s called.
◌Loaders gallery
Dots, rings, bars, pulses, morphs — named loading animations and when to use which.
✦Visual effects
Glassmorphism, liquid glass, grain, glow — CSS and SVG effects that give a surface its texture.
◈3D · WebGL
Particles, shaders, bloom, displacement and more — 3D techniques built with three.js.
AaTypography
Kerning, leading, variable fonts, kinetic type — the vocabulary of letters.
◐Color
Complements, tints, contrast, gradients — the words and rules of color.
❖Design styles
Brutalism, skeuomorphism, Y2K, Bauhaus — visual languages by era and movement.
✎Graphic, brand & print
Wordmarks, negative space, bleed, CMYK — the language of logos and print.
◧Film & photo
Dolly zoom, depth of field, leading lines, golden hour — the names of camera and staging.
∿Generative art
Flow fields, Voronoi, boids, reaction–diffusion — algorithms that draw with rules and randomness.
⬡Icons & illustration
Keylines, optical correction, duotone icons, isometric — the rules of drawing small pictures.
⬢3D modeling & rendering
Topology, UV unwrapping, normal maps, ambient occlusion — terms you hear daily in 3D tools.
◑Photo editing
Curves, levels, histograms, dodge & burn — the names and principles behind editing tools.
◐AI image generation
Seed, CFG, inpainting, ControlNet, LoRA — the vocabulary of image-generation models.
▞Patterns & textiles
Houndstooth, herringbone, tartan, paisley — names of the repeating patterns on fabric and backgrounds.
⌂Interior & spatial design
Zoning, layered lighting, focal points, Japandi — the vocabulary of designing rooms.
⚙Product & industrial design
CMF, fillets vs chamfers, ergonomics, Dieter Rams’ ten principles — the language of designing objects.
▣UI components
Accordion, toast, skeleton — the exact names and uses of the parts that make up an interface.
▦Layout
Bento grid, masonry, 8pt grid — ways to divide and arrange a screen.
✧AI interface patterns
Streaming responses, thinking indicators, citations, suggestion chips — UI patterns settling in across generative AI products.
▤Data visualization
Sankey, treemap, sparkline, heatmap — chart names and when to reach for each.
{}Modern CSS & web APIs
:has(), anchor positioning, the Popover API, @starting-style — what browsers now give you for free.
▭Landing page patterns
Hero, logo cloud, pricing table, testimonial wall — the sections that make a marketing page.
▯Mobile patterns
Bottom sheets, swipe actions, large titles, safe areas — patterns for the screen in your hand.
◫Spatial UI & XR
Depth, gaze hover, volumes, ornaments — interface vocabulary for headsets and spatial computing.
⌘UX terms & laws
Fitts’s law, affordance, progressive disclosure — UX concepts you hear in meetings, shown by example.
◉Accessibility
Focus rings, skip links, live regions, reduced motion — the vocabulary of building for everyone.
⟳Design process
Wireframes, design tokens, double diamond, usability testing — the vocabulary of how design gets made.
❝UX writing
Microcopy, error messages, button labels — principles for the words on screen.
♪Sound & haptic design
Earcons, UI sounds, sonic branding, ADSR — interfaces you hear and feel.
▣Presentation & slides
Assertion–evidence, one idea per slide, builds — principles for designing talks and decks.