If windows and volumes are objects in a room, an immersive space changes the room itself. Tap to enter and the window grows to fill the entire field of view, replacing the background — real room or virtual — with that content. Used for game worlds, 360° photo viewing, meditation app backdrops.
Immersion is usually adjustable in degrees — from "partial", where the surroundings stay slightly visible, to "full", which wraps completely, often controllable like turning a dial. Jumping straight to 100% immersion can be disorienting, so the transition needs to be smooth and predictable.
The demo loops a small window expanding to fill the frame with an environment color — in a real app that expansion happens smoothly over a couple of seconds.
When to use
Always give a clear way in and out. During full immersion people can bump into real furniture or others, so avoid abrupt viewpoint changes.